The Funniest Episodes of the Entire Star Trek Franchise of All Time, Ranked


The Federation starship USS Voyager, chasing a band of Maquis rebels, enters the dangerous space nebula known as the Badlands. Both ships are transported by a distant space probe to the Delta Quadrant, 75,000 light-years from Federation space. Voyager's crew and the Maquis form an uneasy truce to rescue crewmen of both ships, kidnapped by the probe's builder, the powerful, dying Caretaker. The Maquis ship is destroyed in a battle with the warlike Kazons. To prevent a Kazon aggression against a helpless world, Voyager destroys the space probe. Without the probe, it will take 75 years for Voyager to travel back to Federation space. With the differences between them rendered meaningless by time and distance, The Federation and Maquis crews unite aboard Voyager. Together, they embark on their new mission: to boldly go - home.
The Federation starship USS Voyager, chasing a band of Maquis rebels, enters the dangerous space nebula known as the Badlands. Both ships are transported by a distant space probe to the Delta Quadrant, 75,000 light-years from Federation space. Voyager's crew and the Maquis form an uneasy truce to rescue crewmen of both ships, kidnapped by the probe's builder, the powerful, dying Caretaker. The Maquis ship is destroyed in a battle with the warlike Kazons. To prevent a Kazon aggression against a helpless world, Voyager destroys the space probe. Without the probe, it will take 75 years for Voyager to travel back to Federation space. With the differences between them rendered meaningless by time and distance, The Federation and Maquis crews unite aboard Voyager. Together, they embark on their new mission: to boldly go - home.
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Episode 1
Wed, Oct 4, 2000 44 mins
Although captured, Capt. Janeway squares off with the Borg Queen after successfully introducing the Doctor's pathogen to the Borg Central Plexus. Supply the cure or watch thousands die.






Nearly 100 years after Kirk, Spock and the original Enterprise patrolled the galaxy, Captain Jean-Luc Picard, a new U.S.S. Enterprise and a new crew carry forth Starfleet’s orders to “seek out new life and new civilizations” and “to boldly go where no one has gone before.”

Star Trek: Deep Space Nine chronicles the adventures of Captain Benjamin Sisko and a team of Starfleet officers who take command of a remote space station on the edge of a frontier and a critical crossroads of galactic events.

In prohibition era Chicago, the ambitious criminal Al Capone moves in to exploit an immense bootleg market for his own profit. Together with his second, the cold-bloodedly practical Frank Nitti, Capone manages to unite the various local crime lords under his leadership and create an incredibly powerful crime syndicate. Through the use of alluring bribery to corrupt the local authorities for his purposes and brutal violence to cow or eliminate the more principled, it seems that Al Capone is above the law. However, the gang makes the critical mistake of irritating the US President one night, and the decision is made to bring Capone to justice. To that end, US Treasury agent Eliot Ness is assigned the task. Ness, who is utterly incensed by the gang violence and corruption that Capone embodies, soon learns that he cannot depend on the local police in this crusade with their rife corruption. Instead, he assembles an elite team of agents handpicked for their skills and especially their refusal to be bought or intimidated by Capone's gang which soon gets dubbed "The Untouchables." As this team strives to investigate and disrupt Al Capone's empire, the resulting conflict escalates into a war that will become which will become more personal, frustrating and destructive than either side can anticipate.

Jim Phelps is the head of a super-secret government agency ("Impossible Mission Force"), and is often given secret anonymous covert missions to attempt; quite often they are unmasking of criminals or rescuing of hostages. He picks his team depending on which tasks need to be done. One thing is vital on an Impossible Mission: the mission must be carried out in entire secrecy, often relying on high-tech equipment and elaborate deceptions. A 1988 update of the classic 1966 series, featuring a great deal of high-tech gadgetry.
