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19 Episodes 2004 - 2005
Episode 1
Fri, Jul 16, 200488 mins
Dr. Elizabeth Weir leads an expedition to find the Ancients' lost city of Atlantis, a journey that brings her and a carefully selected crew of Earth's best and brightest to the Pegasus galaxy, where they embark on the adventure of a lifetime, and awaken among the stars an enemy none of them could have predicted, endangering themselves and the native people of Pegasus alike.

Episode 2
Fri, Jul 23, 200444 mins
After receiving Dr. Beckett's revolutionary gene therapy, which aims to allow those born without the Ancient gene to interact with Ancient technology, McKay manages to activate a device that shields him from any and all physical harm. Despite his temporary invulnerability, McKay is forced to swallow his fear in order to help rid the city of a dark, formless entity which is feeding on the city's most vital energy.

Episode 3
Fri, Jul 30, 200444 mins
A Jumper gets stuck in a Stargate when it was carrying Sheppard, Teyla, Ford and Rodney, making it impossible to pass through it. The fact that Major Sheppard is deadly injured and the Stargate will get closed in thirty eight minutes (which would mean their death) makes necessary to find out quickly a way to fit in the Stargate and escape.

Episode 4
Fri, Aug 6, 200444 mins
It can't be a coincidence anymore. On five out of nine missions the Wraith seem to be aware of the presence of the away team and attack very quickly. Dr. Weir is sick of it and thinks somebody has been telling them about the away missions. Sergeant Bates immediately suspects the Athosians and Dr. Weir decides to interview them all. Gate activity is suspended and the Athosians are confined to their quarters, much to their dismay. Halling and others think about leaving Atlantis. Meanwhile Rodney discovers a new command subroutine. It operates the roof in the puddle jumper bay. Sheppard and Ford start exploring the planet and find land.

Episode 5
Fri, Aug 13, 200444 mins
The away teams investigates a strange energy reading when suddenly the puddle jumper's systems collapse. No technology seems to be working anymore. They soon find a civilization of very young people. Their leader Keras tells no one is older than 24 and that on their 25th birthday everybody commits suicide. They believe that will keep the Wraith away, because they aren't interested in them. Rodney has a different idea, he finds the civilization is contained in a field powered by an almost depleted ZPM. He thinks they aren't coming anymore because none of their technology is working inside the field.

Episode 6
Fri, Aug 20, 200444 mins
The Atlantis team is sightseeing on Hoffa, a planet with an advanced civilization. After a few days chancellor Druhin tells them they've been working for decades on a cure that will prevent the Wraith from feeding on them. In fact, the entire society is focused on this one goal. It is nearing completion, but they expect the Wraith aren't coming for at least fifty years. Major Sheppard hesitates to tell them they've awoken them early. Atlantis offers help to speed things up and Dr. Beckett starts helping Hoffan scientist Perna. With Beckett's help, both soon find a substance that might have success. Dr. Weir gives permission to test it on 'Steve', the very hungry captured Wraith prisoner.

Episode 7
Fri, Aug 27, 200444 mins
Food supplies on Atlantis are dwindling and the team visit the Genii. Teyla has traded with this primitive culture before, but their chief Cowen seems reluctant to trade a large portion of their food reserves. Only when Sheppard shows them they can clear land easily by using C4, they are suddenly interested. Later McKay detects unusual neutron radiation. He and Sheppard find a strange hatch, that leads to a technologically advanced city. They discover the Genii aren't as simple as they appear to be. Cowen tells they are building a nuclear weapon to attack the Wraith and they expect to have at least several years until the next culling.

Episode 8
Fri, Sep 10, 200444 mins
Teyla, Sheppard, Weir, Ford and McKay arrive on a planet to find the stargate covered in fog. Rodney finds out the fog is generating a massive amount of energy, allowing travel back to Earth. The team decides to send a message to Earth. Someone responds and mentions there have been some changes on Earth. He tells the Asgard, an alien ally, have equipped the ship Prometheus with engines capable of reaching other galaxies. A while later all four seem to have traveled to Earth. Sheppard is showing Teyla around, Weir visits her partner Simon, Ford is at his parents, Rodney decides to go home for a while. Then an explosion on the Prometheus prevents them from returning and the team finds out some things that are unchangeable have been changed.

Episode 9
Fri, Sep 17, 200444 mins
Teyla and Sheppard discover a combination of two very powerful hurricanes approaching Atlantis. Since the city isn't submerged anymore and the shield isn't working, this might become a real problem. McKay and Zelenka foresee widespread damage. While both scientists work on a plan to save the city, an evacuation is prepared. Sheppard starts negotiating with Smeadon, leader of the Manarians. He has to pull quite a lot of strings to convince him to take in the population of Atlantis for a few days. Smeadon seems to finally agree, but he has a different agenda. He tells Cowen of the Genii Atlantis will be almost empty soon.

Episode 10
Fri, Jan 21, 200543 mins
Dr. McKay makes one last plea to Kolya convincing him he and Weir both need to be kept alive to keep the city standing. He starts repairing the damaged grounding station. Kolya leaves Sheppard under the impression that he actually killed Weir and Sheppard seems not amused. He's determined to stop Kolya and his men by any means possible. While he tries to find opponents with his tracking device, Ladon, Kolya's technical officer finds a way to track him. Meanwhile Teyla, Ford and Beckett are waiting out the storm in a puddle jumper on the mainland. Then suddenly the sky clears up, they are in the eye of the storm.

Episode 11
Fri, Jan 28, 200544 mins
Dr. Brendan Gall, one of the scientists on Atlantis, discovers a Lagrangian point satellite and Sheppard, McKay, Gall and another scientist, Dr. Abrams are sent to investigate. It was used by the Ancients as a last line of defense before Atlantis during the war with the Wraith 10.000 years ago, but it seems to be out of commission. Not long after the team picks up a distress call from a planet nearby. It's coming from a Wraith ship that crashed during the war and the team takes a look. McKay is absolutely convinced no living thing could survive that long, but the team discovers signs of Wraith cannibalism and a storage compartment for humans. McKay begins to doubt his assumption.

Episode 12
Fri, Feb 4, 200544 mins
McKay, Zelenka and Ford and a team of scientists are inspecting a section of the city flooded during the storm, but everything appears to be just fine. When they plan to return, two team members are missing. Over the radio they seem to be frightened by something and are found dead. The team suspects a virus and a city-wide quarantine is set in place. Then one of the other team members collapses. A scientist named Peterson is frightened by the prospect and manages to escape, risking infection to the entire city. Sheppard is forced to defy Weir's orders and goes after him with Teyla. Meanwhile the infected team discovers a viral lab. It is soon found out the virus causes hallucinations and certain death by forming an aneurysm. McKay realizes he is one of the next to go.

Episode 13
Fri, Feb 11, 200544 mins
The team arrive to a new planet that has never been attacked by the Wraith. The Wraith ships are suddenly destroyed before they can approach the planet, its inhabitants assure they don't have any weapons and have never heard about the Wraith. High Priestess Chaya Sar, a beautiful and intriguing woman, could have the key to the mystery, so Mayor Sheppard invites her to spend a few days in Atlantis.

Episode 14
Fri, Feb 18, 200544 mins
Sheppard, Teyla and Ford are inspecting one of the unexplored sections of the city. They discover a strange room with a stasis pod that contains a very old looking woman and a note with gate addresses. It is suspected she is at least ten thousand years old. Weir orders to revive her. Carson soon notices there's something strange about this woman. She seems to know each and everyone's names. When fully awake she claims she is actually Weir and tells an entirely different story of Earth's troublesome arrival on Atlantis. Apparently she ended up with the Ancients ten thousand years ago by using a time machine.

Episode 15
Fri, Feb 25, 200544 mins
The team has arrived on Dagan, one of the gate addresses with ZPM's the old Weir gave them. The people from Dagan know about this device they call Potentia. Apparently the Ancients gave a secret Brotherhood the order to keep it safe from the Wraith until it was reclaimed by their descendants. The location of the device is unknown however, since the Brotherhood was wiped out entirely in a culling. Archaelogists have tried for centuries to solve the puzzle and three out of nine key stones have been found recently The team tries to find the rest. Some Genii however, have taken interest in their activities on Dagan and of the archaeologists helping them is starting to have doubts. Meanwhile a console on Atlantis starts behaving strangely. Dr. Zelenka finds out a deep space scanner has activated itself. He makes a disturbing discovery.

Episode 16
Fri, Mar 4, 200544 mins
Atlantis is preparing for the arrival of the hive ships. McKay has an idea to tell Earth about the imminent danger. He thinks he's able to generate enough power to keep the stargate open for 1.3 seconds, enough to send a substantial amount of data. There's even enough space to include personal video messages and Ford takes the task upon him to record them. Meanwhile Sheppard and Teyla are off to spy on the Wraith ships. On a planet Teyla has visited before, she warns a friend, Orin, about the culling that will soon take place there. She promises him a rescue with the puddle jumper and Sheppard reluctantly agrees. The two find out the Wraith force approaching Atlantis is even more powerful than expected and after a short revisit to the planet, they find themselves locked out from returning with the stargate. They are forced to watch the horrors of a massive culling.

Episode 17
Fri, Mar 11, 200544 mins
The Atlantis crew are still looking for options for when the Wraith arrive. McKay and Zelenka think a control chair might be useful, but the thing hasn't even been working yet. Sergeant Bates has been investigating a uninhabited planet to use as a possible evacuation site. Meanwhile Teyla hasn't been sleeping much and seems agitated. She's being haunted by terrible nightmares of a Wraith feeding on her and Sheppard. She even imagines she's a Wraith herself. Sheppard arranges a meeting with a psychologist, Kate Heightmeyer, much to her dismay. Heightmeyer tries to dig deeper into Teyla's gift to sense the Wraith, making her decide to go the mainland. She asks an old Athosian woman, Charin, about it. Charin is prepared to tell a secret that Teyla's father wouldn't want her to hear.

Episode 18
Fri, Mar 18, 200544 mins
Teyla has found out the Wraith armada will pass the lagrangian point satellite, the Ancient weapons platform. McKay and Zelenka think it can be repaired and powered up by using a single naquadah generator. McKay, Grodin and pilot Miller take a puddle jumper to fix it. Meanwhile Sheppard's away team is ordered to find an alternate evacuation site. Sergeant Bates has a problem with Teyla. He constantly tries to convince people it's not a good idea to take her along. He fears she will give away the location to the Wraith. A while after a heated argument between him and Teyla, Bates is found unconscious. Zelenka, meanwhile, makes a unpleasant discovery. He tells Weir the city's self destruction plan is not good enough. He's convinced that the Wraith will be able to construct an intergalactic ship with information from the remains of the Ancient database.

Episode 19
Fri, Mar 25, 200544 mins
Two hive ships are still approaching Atlantis and all hope seems lost. Weir orders evacuation and she and Sheppard activate the city's self destruct. Just when McKay tries to dial the address of the evacuation site, the stargate activates from off-world. All of the sudden help from Earth is under way as a certain colonel Everett arrives with reinforcements. Immediately he gets under everybody's skin. He relieves Weir of command, orders her and Sheppard to cancel the self-destruct and get the evacuated people back. He tells Earth has constructed a new intergalactic battle cruiser, the Daedalus, that will arrive in four days, bringing a ZPM. He brought some supplies to defend the city until then, naquadah powered gun turrets and an improved naquadah generator to power the weapons chair. He also deploys some space mines to keep the hive ships at bay. Will it be enough?
