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Roughnecks: Starship Troopers Chronicles Season 1 Episodes

Season 1 Episode Guide

Season 1

40 Episodes 1999 - 2000

Episode 1

Freefall

Mon, Aug 30, 1999 30 mins

Rookie troopers Rico, Flores and Jenkins journey to Pluto as part of Alpha Team ""Razak's Roughnecks"" on what is supposed to be a simple mop-up operation, but find a major threat to the research stations from plasma-shooting alien Bugs.

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Episode 2

Plasma Bugs of Navarone

Tue, Aug 31, 1999 30 mins

When the Roughnecks pick up a distress call from pilots Ibanez and Barcalow, who are under attack at a research outpost, Rico risks the safety of his own squad to save Carmen.

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Episode 3

Handle With Care

Wed, Sep 1, 1999 30 mins

The squad is assigned to assist intelligence officer Earle Walker in capturing a live Plasma Bug and bringing it back through enemy territory.

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Episode 4

Basic Training

Fri, Sep 3, 1999 30 mins

Rico has to train Higgins the reporter to defend himself in combat, as the Roughnecks try to defend themselves from new flying Bugs that seem impervious to laser fire.

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Roughnecks: Starship Troopers Chronicles, Season 1 Episode 4 image

Episode 5

Deep Trouble

Wed, Sep 22, 1999 30 mins

When the Roughnecks go beneath the surface of Pluto to locate the Bug army's incubation center, Flores suffers from disabling claustrophobia.

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Episode 6

Water, Water Everywhere

Tue, Oct 12, 1999 30 mins

The "Transport" Bug that was found bringing reinforcements and eggs to Pluto is followed back to the watery planet Hydora, where it releases barb-shooting flying bugs of a previously unknown type. Is this the bug home world?

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Episode 7

Swarm

Thu, Sep 30, 1999 30 mins

The battle against the Bugs moves to the watery planet Hydora, where Rico and the Roughnecks again come to Carmen's rescue when she is stranded while evacuating wounded.

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Episode 8

Search & Destroy

Thu, Oct 21, 1999 30 mins

Searching for the Rippler nest on Hydora, the Roughnecks come under heavy fire and Jenkins is severely wounded by an acid-tipped barb. Can Jenkins survive his wound and can they find the nest?

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Episode 9

Missing in Action

Thu, Nov 11, 1999 30 mins

Trying to locate two missing squads that seem to have vanished into thin air, the Roughnecks find themselves battling giant amphibious beetles.

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Episode 10

Sole Survivor

Thu, Nov 4, 1999 30 mins

While trying to find out what happened to Lt. Ross, who was found wandering on Hydora with his memory gone and his entire squad missing, the Roughnecks are captured by the Bugs.

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Episode 11

Betrayal

Wed, Feb 16, 2000 30 mins

Arriving on the planet of Tophet, the Roughnecks are surprised to meet an advanced indigenous species. They claim the bugs came, but couldn't adapt to their climate and died... But where are all the corpses then?

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Episode 12

Stranded

Thu, Sep 2, 1999 30 mins

As the war moves to the planet Tophet, the Roughnecks go after Razak and Higgins, who are trapped behind enemy lines and about to be blown up by their own air strike.

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Episode 13

Of Flesh and Steel

Wed, Sep 8, 1999 30 mins

On a mission to capture an important mountain pass, Rico has trouble trusting the squad's newest member, a cyborg.

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Episode 14

Captured

Fri, Jan 28, 2000 30 mins

The Roughnecks are captured by the skinnies, and held for interrogation.

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Episode 15

The Face of Truth

Mon, Feb 14, 2000 30 mins

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Episode 16

No Substitute

Fri, Nov 19, 1999 30 mins

The Skinnies, formerly working for the Bugs, have changed sides but one of them meets considerable resistance when he joins the squad for its assault on Zegema Beach.

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Episode 17

...And Then There Were Two

Thu, Dec 9, 1999 30 mins

Rico still doesn't trust T'Phai, but In the jungle on Tesca Nemerosa, they are forced to work together when the other squad members start disappearing.

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Episode 18

Marauder

Fri, Dec 3, 1999 30 mins

As the squad tries to locate a brain bug on Tesca Nemerosa from underwater, Rico is trapped when his Marauder suit runs out of power.

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Episode 19

Liquid Dreams

Fri, Dec 17, 1999 30 mins

While a monsoon hits the Zegema Base hard, Rico floats unconscious in a regeneration tank, fighting his subconscious to stay alive.

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Episode 20

Heart

Mon, Jan 3, 2000 30 mins

Still in the tank, Rico grows increasingly angry and frustarted that no one is taking his claims that the bugs are coming seriously. Meanwhile, the squad is out to charting bug tunnels near the base.

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Episode 21

Ice-Olation

Tue, Feb 8, 2000 30 mins

Returning from a combat mission in a retrieval ship, the Zephyr, the Roughnecks are re-routed to an asteroid to join scientists from another ship, the Sequoia, in a quest for a bio-weapon against the bugs. Just as they are coming in for a landing, tiny flame-breathing bugs, Firefries, hatch from Zander's skin. The ship crashes, badly damaged, but there are no serious injuries. Teams are sent out to locate the Sequoia.

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Episode 22

Mixed Signals

Tue, Feb 15, 2000 30 mins

The Zephyr remains crash-landed on a frozen asteroid. A team is sent out to collect Toxin B-3, a potent bio-weapon that they've found here (to their surprise, since it was supposed to be found on another asteroid entirely), while Gossard and others remain at the ship to try to get the communications system working to send an SOS... and to protect the ship from Firefries, fire-breathing bugs that the Roughnecks accidentally brought to the asteroid as eggs.

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Episode 23

Hot Ice

Thu, Nov 25, 1999 30 mins

Having crashed on a barren asteroid, the Roughnecks try to make their way to a crashed science vessel for help.

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Episode 24

The Inside Story

Mon, Jan 17, 2000 30 mins

The Zephyr is still stuck on the ice asteroid. The Roughnecks are running low on ammunition and the Fireflies keep attacking. Gossard suggests they use the Toxin they've collected to set up a poison gas perimeter. To give him time T'Phai, Flores and Rico lead the Fireflies off as human bait. Things go wrong though and they are trapped with no apparent way out. Suddenly Zander appears and does a Pied Piper act with the Bugs - they all seem to fall into a giant crater.

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Episode 25

The Ice Men Goeth

Thu, Mar 9, 2000 30 mins

The Zephyr is trapped inside a giant Bug. Razak sends out a team to try and retrieve oxygen from the location found by Doc and Brutto. The way to the oxygen is down a shaft. Flores and Doc enter a strange portal in the side of the shaft but Brutto has a bad fall. Rico rescues Brutto and returns him to the ship then returns with Higgins to find Doc & Flores. These have been swept away in one of the Bugs arteries. Rico has to leave Higgins but finds Flores and Doc OK.

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Episode 26

Metamorphosis

Fri, Feb 18, 2000 30 mins

The Valley Forge is enroute to their next campaign, a long trip. The Roughnecks drew the watch as most of the ship's crew is in stasis. Doc is suddenly attacked by Zander who has mutated into a new form of Bug. Zander escapes and runs amok in the ship, letting samples of other Bug types free to keep the Roughnecks busy whilst it heads for the bridge. There it captures Carmen and the Commander and, to stop the Roughnecks from interfering, kills power to the stasis tubes.

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Episode 27

D-Day

Thu, Feb 17, 2000 30 mins

S.I.C.O.N. prepares for the D-Day invasion of the bug home planet of Klendathu. During the build-up Flores gets an M.I.A. notice from telling her. that her brother, Eddie is MIA - presumed dead in a retrieval ship crash. She is badly shaken by this bombshell and her performance as a trooper is severely affected. The Roughnecks land in an area deemed uninhabited by Intel, as usual Intel get it wrong and the meet stiff opposition.

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Episode 28

The Mission

Fri, Feb 25, 2000 30 mins

Higgins is on guard duty at a camp on Klendathu. Whilst in front of the gates he sees a trooper staggering along. As he talks to the trooper a new type of Bug, hence known as an Impostor Bug, bursts out of the suit. The Impostor is a Bug that approximates the size and shape of a human and is able to fit inside stolen power suits. As such they present a major threat to the security of S.I.C.O.N. forces.

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Episode 29

Letters Home

Mon, Feb 21, 2000 30 mins

The Roughnecks are dug in on Klendathu and are facing an inevitable Bug attack. High Command order them to hold the position at all costs. Higgins finds an unfinished letter home an anonymous trooper had begun but not finished. This gives him the idea of taping a series of ""Goodbyes"" from the rest of the squad to the folks back home - just in case. Through out the night the troopers individually record messages to their families on Earth.

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Episode 30

Checkmate

Mon, Mar 6, 2000 30 mins

Lt Razak is called to a mission briefing to find it being given by Sky Marshall Sanchez himself. The Sky Marshall tells the assembled officers about the of the Bug Queen. He then assigns Alpha and Echo squads the mission of locating and destroying the Queen. One bit of seemingly good news is the return of Carl to the squad. But the Roughnecks are dismayed to find an apparent change in his personality.

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Episode 31

Trackers

Tue, Mar 28, 2000 30 mins

A bug queen is heading to earth, and the roughnecks must destroy her. They believe that they have accomplished the mission, but Carl discovers something much more sinister.

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Episode 32

Among Us

Fri, Mar 3, 2000 30 mins

All S.I.C.O.N. forces revert to peace status after the Bug Queen has apparently been destroyed. Carl, though, keeps insisting the Queen is still very much alive and on the earth - somewhere. After another argument General Redwing sends him on leave to cool down. Meanwhile the roughnecks are reassigned - to the moons of Jupiter to repair the radio telescopes. Rico believes Carl is right and manages to convince Lt Razak too.

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Episode 33

Hide n' Seek

Fri, Mar 17, 2000 30 mins

A massive bug mound has appeared outside of Buenos Aires. S.I.C.O.N. thinks the Bugs are going to assault the city again so they try to bomb the mound from the air. Plasma Tanker Bugs shot the planes down though and, because they keep changing location the air attacks are unable to neutralize them. So the Roughnecks are sent in with four other squads to locate and destroy the Tanker Bugs so the mound can be bombed to destruction.

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Episode 34

Requiem

Mon, Mar 13, 2000 30 mins

S.I.C.O.N has discovered that there is a vast network of Bug tunnels and colonies beneath the city of San Francisco. S.I.C.O.N. decides the only way to ensure victory is to hit the whole city with nukes the city thus destroying everything above and below ground. Because an evacuation of that size would warn the Bugs it has been decided not to warn the civilian inhabitants. Lt Razak objects to this action and, surprisingly, is supported by his nemesis from INTEL, Lt Walker.

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Episode 35

Pluto and Beyond

Tue, Sep 21, 1999 30 mins

Higgins summarizes the current state of the war on Pluto and Tophet in clips from previous episodes.

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Episode 36

Funeral for a Friend

Tue, Mar 14, 2000 30 mins

General Redwing has ordered the Roughnecks to be split up as she does not have a spare Lt to assign to them. They are given time, though, to time to honour Lt Razak's Last Will so they got to spread his ashes over Luna Lake in Colorado. They are joined by General Redwing and by Sgt. Brutto who is now in a wheel-chair and who doubts his own worth. The squad come across a Bug operation and try to withdraw but General Redwing and Higgins are captured.

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Episode 37

Spirits of the Departed

Wed, Mar 15, 2000 30 mins

As Rico Struggles with his promotion to Lt. as leader of the Roughnecks, after Razacks death, They are assigned to defend S.I.C.O.N. high Command in Honolulu. In Route to Honolulu they pick up Sgt. Brutto's son, Max, who has been assigned to the Roughnecks as per an arrangement made by Sgt. Brutto himself. The Roughnecks come under heavy attack by the bugs and are joined by Sgt. Zimm then forced into an outpost waiting for a pickup.

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Episode 38

Propaganda Machine

Fri, Jan 14, 2000 30 mins

Higgins is ordered to make a good Fed-Net report hiding the horrors of war and showing something positive about the bug campaign.

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Episode 39

Marooned

Tue, Feb 22, 2000 30 mins

Rico is left floating in space after his pod malfunctions during a drop.

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Episode 40

Court-Martial of Lt. Razak

Wed, Apr 5, 2000 30 mins

The Roughnecks are about to be dropped on Klendathu into a hot LZ. Lt Razak tells Carmen to clear the LZ as he thinks it's too dangerous for the squad to land. Carman tells him INTEL in the form of Lt Walker ordered no weapons to be used, stealth drop only. Lt Razak overrides her and the LZ is cleared by bombs. As soon as Lt Walker finds out he tells Lt Razak that 6 squads were in that area under General Redwing but they'd lost radio contact.

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