
Crash Zone
Imagine being paid to play computer games after school. That's exactly what happens to five high-tech whiz kids in this exciting new action-adventure series, after the president of a software company hires them to breathe new life into her struggling game business. Based in offices they call "The Crash Zone," Mike, Pi, Bec, Marcello and Ram test computer games while they build friendships with each other.
- 1999-2001
- 2 seasons
- Disney-ABC Domestic Television
- Family, Science Fiction
- TV-Y7
Imagine being paid to play computer games after school. That's exactly what happens to five high-tech whiz kids in this exciting new action-adventure series, after the president of a software company hires them to breathe new life into her struggling game business. Based in offices they call "The Crash Zone," Mike, Pi, Bec, Marcello and Ram test computer games while they build friendships with each other.
Season 2 Episode Guide
13 Episodes 2001
Episode 1
Something New
22 mins
The software development company, Catalyst, is in crisis. An economic downturn has forced the owner of the company, Alexandra Davis, into deep financial trouble. She's let most of her staff go. The kids may be next. Into the mix comes 12-year-old Penny Gallagher, who, after being discovered by Ram, convinces her dad, Mathew Gallagher, to offer Alex a deal. Mathew is a successful businessman who knows little about games and gaming, but is fully aware that they're a growth industry and a good opportunity. He saves Catalyst, but brings about changes that profoundly affect everybody. The kids are stunned to find that Catalyst is on the brink of financial ruin. How can they save the company when they've just offended the only potential investor, Matthew Gallagher? The kids find an electronic solution.
Episode 2
It's an Art
22 mins
An inventor brings radical 3-D glasses to Catalyst. Alex convinces him that Catalyst has the perfect game to showcase them to the world. Only, which game?
Episode 3
Free Stuff
22 mins
The lure of a program that can order all the free stuff from the Net automatically is Marcello's latest brainwave. When it goes wrong, however, it threatens everyone's future.
Episode 4
Solidarity
22 mins
The kids are torn between principles and Alex when they go on strike for better conditions. Their actions threaten the launch of Alex's latest game.
Episode 5
Games People Play
22 mins
Depressed at breaking up with Pi, Mike is drawn into playing a violent game on the Net. The fun suddenly stops when his nemesis, Damon, starts to pursue Mike in the real world.
Episode 6
Your Cheating Heart
22 mins
Marcello uses a 'cheat site' to help him beat Bec in a school essay contest. She's highly offended. Is this going to be the end of Marcello's friendship with the others?
Episode 7
Basketball Diaries
22 mins
Bec returns from America feeling cocky and full of herself. This becomes a liability when the others try to save Virgil - who's escaped from Catalyst inside Mathew's laptop!
Episode 8
Who Wants to Be a Millionaire?
22 mins
Finally, one of Marcello's schemes works! His 'virtual band' is a huge hit on the Net. He becomes, on paper, a millionaire! But, is it all it's cracked up to be?
Episode 9
Sabertooth
Famous hacker "Sabertooth" steals Alex's new hologram game and Catalyst's future looks grim. When Marcello realises that Sabertooth is someone he knows, he's got difficult decisions to make.
Episode 10
Walkabout
22 mins
Virgil jumps inside a robotic body and runs away from Catalyst. The kids are frantic. How do they find him and convince him to return before Alex finds out he's gone?
Episode 11
Men in Khaki
22 mins
Army Intelligence raids the offices of Catalyst. They're after one thing - the Artificial Intelligence, Virgil! How can our heroes save Virgil from being conscripted?
Episode 12
Skin Deep
22 mins
Pi discovers her film-star father is exploiting his daughter on the Net for publicity purposes. She's livid. She decides the time has come to tell him just how she feels.
Episode 13
Rear Windows
22 mins
A game Ram has successfully conquered on the Net turns out to be the blueprint for a real-life kidnapping. The team, distracted by the most important day of their careers, must stop a band of criminals from using Ram's strategy.