Max Payne

Video-game adaptations have a deservedly bad reputation, probably because most of them suck. The heart of the problem is probably the fact that you're basing your screen story on something created in a medium where story isn't really necessary. Max Payne, however, finds a loophole in this conundrum, because it's a movie based on a game that was already more

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Director (1 Credit)
Writer (1 Credit)
Beau Thorne
Producer (2 Credits)
Scott Faye
Exec. Producer (3 Credits)
Karen Lauder
Tom Karnowski
Cinematographer (1 Credit)
Jonathan Sela
Editor (1 Credit)
Dan Zimmerman
Musical Composer (2 Credits)
Production Designer (1 Credit)
Daniel T. Dorrance