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25 Episodes 2008 - 2010
Episode 1
Sat, Oct 17, 200922 mins
When Shelldon learns that Crabby dropped out of school, he convinces him to join their class and earn his overdue diploma. Lessons are learned all around, as Mr. Inky Squid pairs all the students up to help each other with their strengths and weaknesses. While Connie and Herman help each other with Math and Woodshop, Shelldon helps Crabby re-learn how to be a student and they both help each other against the school bully.
Episode 2
Sat, Oct 24, 200922 mins
Shelldon is chosen to be the mascot for his school's Fin Ball team. When he accidentally scores a touchdown wearing his ridiculous mascot costume, he becomes convinced that the suit, not he, gives him the "Mojo" to do great things.
Episode 3
Sat, Oct 10, 200922 mins
Idealistic Connie starts a project to make Shell Land a "kinder, gentler" place. She implements her 'Pay It Forward' campaign, where every favor or act of kindness must be paid forward to the next person. But when even her best friends, Shelldon and Herman, fail to share her enthusiasm for her project, she forces her ideas down the throats of Shell Landers. Eventually, Connie discovers the true spirit behind helping others, which must come with kindness and consideration.
Episode 4
Sat, Nov 7, 200922 mins
t is Mayor Lusk's birthday, and everyone in Shell Land is celebrating. The townsfolk remember how in his younger days Lusk used his "magical powers" to save the town from would-be predators and other external threats. When pressed for a demonstration of his "powers", Lusk modestly declines, saying that he is not physically up to the task. Shelldon and Herman decide to investigate on Lusk. Perhaps he might have some book of magic hidden somewhere in his office. The kids fail to find Lusk in his office, but chance upon a door that when opened, leads them to labyrinthine subterranean catacombs. In this location, they learn the truth behind Lusk's "magic" - that the old guru of the ocean was no wizard with mystical powers, merely an illusionist. Shelldon and Herman must now decide whether or not to let the rest of the town know about Lusk's well-kept secret.
Episode 5
Sat, Nov 14, 200922 mins
Dr. Shell builds a robot, and programs it to help the people of Shell Land. Named Shellbot, its primary task is to make life better for everyone. Not being able to understand the nuances of speech, the robot takes things literally and does more harm than good when he tries to help, causing trouble for everyone in the process.
Episode 6
Sat, Nov 21, 200922 mins
The Shell Landers are warned about imminent disaster by Lusk, Guru Of The Ocean. But his words fall on deaf ears and they continue to busy themselves with preparations for the O'Limpet Games. Just as the said games are about to begin, a tsunami strikes and destroys Shell Land, causing major casualties and devastation to the town.
Episode 7
Sun, Nov 29, 200922 mins
Shelldon and Herman go on a school field trip to the mangrove swamp called the Shallows. It dense forested area with murky water and many strange plants and marine creatures. As usual, Herman's curiosity gets the better of him and dragging Shelldon along, they travel into shallower waters. Time goes by without them knowing and as the tide falls, Herman and Shelldon find themselves on land, with birds scavenging above, and no where to hide. Escaping from a hungry bird, Herman trips and hurts one of his legs. Being unable to move, Herman has no choice but to stay behind.
Episode 8
Sat, Dec 5, 200922 mins
Shelldon finds a rare book in Crabby's store...that makes a foolish wish come true.
Episode 9
Sat, Dec 12, 200922 mins
The Clams convince Dr. Shell to take a long overdue vacation. As soon as he leaves some microscopic "babies" are left in a basket at the Inn. The family tries to care for these strange creatures, unsure of what to do. An oil spill threatens to destroy the very beach where Dr. Shell is vacationing.
Episode 10
22 mins
We meet Shelldon, the Clam family and all of his friends. Shelldon learns he is adopted and brings the town together to save their village from an ecological disaster.
Episode 11
22 mins
While looking for a way to help the Charming Clam Inn attract some more customers, Shelldon, Connie and Herman go to Crabby's book store and learn the tale of what happened in Shell City 200 years earlier, when the pirate Blue Barnacle buried a treasure. They find his map in an old book and look for it, hoping its riches will save the Inn.
Episode 12
22 mins
Shelldon's rock star idol John Lister comes to town and stays at the Inn. Shelldon is so excited he overdoes his desire to "help" John Lister prepare for his concert - and Lister ends up losing his voice. Shelldon and his friends get Dr. Shell to impersonate Lister onstage. Lister shows up after all, good as new, and sings a song with a lyric written by Shelldon.
Episode 13
22 mins
When Baits Motel's career suddenly starts to take off after Sam quits the band and is replaced by Connie, it's up to Shelldon and Herman to sabotage their big show and reunite the original members.
Episode 14
22 mins
Shelldon, Herman and Connie and some of the kids in school embark on their first camping trip. Their teacher, Inky, warn them not to venture into the area where the infamous dreaded Werefish is rumored to dwell. Shelldon and Herman decide to scare the girls by playing a prank on them.
Episode 16
A crime has been committed and Shelldon's father, Papa has been fingered as the perpetrator. Smelling something terribly fishy, Shelldon and friends decide to carry out some sleuthing of their own in an attempt to clear Papa's name.
Episode 17
Springtime in Shell Land is especially hot this year. The rise in underwater temperatures brought about by Global Warming causes tempers to flare within Shelldon's community. It brings about a rampant algal bloom dubbed the Red Tide - a bulbous monstrosity of ever-spawning red algae.
Episode 18
Mysterious lights, alien shapes and other strange sightings have been witnessed more frequently in Shell Land. Herman is convinced that these lights come from extra-terrestrial spacecraft above. On the anniversary of his father's "abduction" and disappearance, Herman believes that the same "spacecraft" that took his father will return once again.
Episode 19
A pair of well-dressed guests visits the Charming Clam Inn. Unappreciative, and always bargaining for freebies, they turn out to be the worst customers ever. They also happen to be Connie's parents.
Episode 20
23 mins
When a baby shark's mother falls prey to brutal shark's fin poachers, her newborn shark pup is left to fend for itself. Witnessing this, Shelldon and Herman take pity on the poor orphaned pup and decide to take him in.
Episode 21
Shelldon is left with the care of his younger twin siblings, Click and Clack when Mama and Papa Clam go off on a holiday. Shelldon abuses his newfound authority by ordering them to do household chores and even his homework while they enjoy themselves by watching TV.
Episode 22
Connie is determined to prove to her peers that she is beautiful or at least qualify for the Shell Land beauty pageant. She seeks the advice of Mrs. Prim, who takes Connie under her wings.
Episode 23
Mrs. Prim is eager to catch a grand opera that is coming to town, but is unable to get hold of tickets. She is put off by Crabby who expresses his disdain for opera.
Episode 24
Shelldon and Herman make their first parent less excursion into the big city with Connie as their chaperon, but when loses all their money to a street grifter squid, all three devise quick money-making schemes so they can return home.
Episode 25
Cracken markets a new line of food with Mama's picture on the box...but using Papa's recipes, which Cracken has altered disastrously.
Episode 26
Shelldon and Nikki Nautilus compete against Cecil Cracken's team in a sand sled race. Preparing for the race, Shelldon learns a lot about Cracken's early history, and why he's become such an old meanie.