Maya is devastated and distraught over her roll in the fate of her dear friend Alice. The evil Zealotus seizes the opportunity to manipulate the young merchant, hoping to recruit her as she suffers in her confused and weakened state.
After missing the ferry to the Paros Lighthouse, Roan and the fearless adventurers are stranded in the city of Alberta for the night. Mischievous Maya doesn't mind much though, as she enjoys the opportunity to play once more with her dear friend Alice.
Roan and the Archer's Guild continue their fight against the relentless onslaught of monsters, evil minions who resurrect and multiply at every toll of the bell. But now Roan has uncovered the key to stopping the endless brigade.
Led there by the words of an enemy turned ally, Roan and the reunited ring of heroes travel to the ancient city of Payon, seeking to head off an impending outbreak of monsters. But something seems amiss as they arrive to find nothing but peace and quiet.
Rai, a member of the Morroc Thief's Guild, has been tricked into opening the tomb of the mighty King Osiris, and now a terrible horde of ghastly monsters has been unleashed to wreck havoc upon the world!
Roan and the merry band of travelers have finally reached the city of Morroc, the home of the infamous Thief's Guild. When the daughter of the Guild's leader is caught stealing from Roan and Yufa, an evil plot is revealed.
The band of travelers enter the notorious Labyrinth Forest at Judia's behest, the hunter confident in her ability to lead the group through the dense woods. But the shortcut seems never-ending as the six wander in maddening circles among the trees.
The band of adventurers makes their way to Alberta, where there is news of a monster infestation. The group is just itching for action. Upon their arrival, the monsters prove to be of a different breed than expected.
Yufa is driven without distraction after hearing rumor that her dear brother Keough might still be among the living! But her hopes and desires are met with opposition from within the group, especially from her oldest friend Roan.
Geffen Tower looms against the sky on the horizon, but in the ominous pits and haunted dungeons beneath the monolith, evil dwells unflinching and bold. Roan and his brave band plunge forth into battle, teaming once more with the mage Takius.