After more than three weeks of practice and training, the team plays the second and final showcase game before a crowd of family, friends and fans. The time has come to play for each other and make good on this once-in-a-lifetime opportunity.
John meets a few players to chat about their future plans and hockey hopes. Following a hard morning practice, the players participate in a scavenger hunt that will take them around Winnipeg to discover some of the city's landmarks.
Feeling good about their win, the team returns from a well-deserved weekend off with youthful energy. The day is made even brighter when Indigenous NHLers Brandon Montour and Joe Cramarossa drop in for a visit.
Hit The Ice is a youth series that features young Aboriginal hockey hopefuls, of ages 16 to 18, as they are put through the paces of a real NHL-style training camp. The Winnipeg region is the host of some of the biggest names in hockey.
The boys get the chance to develop their personal skills with J.P. Vigier in a series of unique drills and exercises. After a long day's work, the boys look forward to a good stretch. However, their yoga session proves to be slightly unorthodox.
On their day off, the players get away from the rink and participate in a team-building event, battling it out in a medieval-style tournament. The day is marred by an unfortunate incident as tensions boil over between some of the players.
Following yesterday's scrimmage, some players are feeling more pressure than others as the second and final game arrives. With the final cuts looming, no one wants to disappoint. But some simply haven't done enough to show their worth.
The first scrimmage arrives and the players are eager to show what they've got. Pleasantries are put aside as the battle rages. One of the players decides that his only option is to go home, and a Hit The Ice alumnus returns to share his wisdom.
One last practice is left before the camp and the players give their all in the on-ice testing. An old injury creeps up on one of the prospects, putting his camp in jeopardy. A group of players get their feet wet when they experience dragon boat racing.
The invited players arrive at camp, joining the successful walk-on applicants. The group of thirty players now begins the main camp. Off-ice sessions and a few practices are on the agenda as the coaches begin their evaluation.