Although the first PROJECT SHADOWCHASER flick was hardly an earth-shattering event, it was at least a mindless diversion meshing space intrigue with bare-knuckle survivalism. Instead of exploiting the fear potential of its android villain, this puerile sequel relegates his appearance until
the final reels while concentrating on the drippiest set of internationally-accented space cadets since such 1960s items as JOURNEY TO THE SEVENTH PLANET and VOYAGE TO THE PREHISTORIC PLANET.
Deep among the stars, the homesick technicians of a space station get a rude awakening when a deserted mining ship deliberately crashes into their ship. To crew member Rea (Musetta Vander), the accident takes on special significance when she learns that the abandoned craft's commander was her
father Yuri (Scott Williams). Floating above the Earth's outer colony, the ship suddenly loses power, while engineer Kody (Sam Bottoms) and officer Renko (Christopher Neame) bicker about the best policy for disengagement from the mining ship.
After mourning their co-workers wiped out by the crash, a reconnaissance crew boards the unmanned mining ship. By the time Renko learns about this craft's original mission to pick up precious ore from the Planet Juno, an unseen force has rubbed out Capt. Mac Sanders (Mark Phelan).
While the technicians repair their stalled vehicle, Renko, Lomax (Ricco Ross), and the Professor (Aubrey Morris) scout around the mining ship whose officers were apparently annihilated when an android (Frank Zagarino) went bonkers; they found out in due course that the cyborg is still alive,
homicidal, and capable of assuming any human form.
Betrayed by ore-hungry Renko, unsuspecting Rea, Kody, and Snake (Christopher Atkins) escape a Renko-engineered ambush after stalling the android with strobe lights. After Kody mutinies against superior officer Renko, and Snake futilely battles the android, the cyborg finally zaps the duplicitous
Renko. With seconds to spare, Kody and Rea reach the safety of functioning escape pods, much to the frustration of the ill-tempered homicidal cyborg.
Never have so many anti-climaxes done so little to relieve the tedium of a screenplay whose execution is a perfect match for its slovenly construction. Played out as a series of android-spottings by chicken-hearted astronauts, this film could start a trend in weekend warrior outings--only staged
in airplanes camouflaged to look like spaceships.
Apparently, the untalented cast shouts at ear-splitting levels not so they can be heard above the din of non-stop explosions but so they can drown out each others' inane dialogue. Perhaps the most fatal flaw in this stalled-in-the-cosmos excursion lies in reserving the energetic Zagarino for the
finale and then only showcasing him in damaged form. In the original flick, Zagarino's viciousness allied with cunning created a sort of Dorian Gray effect in which the mirrored baseness of mankind was reflected in this mechanical alter ego. Here he could by played by an animatron from Disneyland
because there's so little depth to his outrageous villainy.
As the screenplay's false-bottom escapes proliferate and the boring techno-lingo starts you snoring, viewers may attempt an out-of-body viewing experience to ALIEN or even the first PROJECT SHADOWCHASER. Preceded by NIGHT SIEGE PROJECT: SHADOWCHASER 2.(Graphic violence, extreme profanity.)
Cast & Details See all »
- Released: 1995
- Rating: R
- Review: Although the first PROJECT SHADOWCHASER flick was hardly an earth-shattering event, it was at least a mindless diversion meshing space intrigue with bare-knuckle survivalism. Instead of exploiting the fear potential of its android villain, this puerile seq… (more)