Maryoku steps in when Hadagi's practical jokes go too far; Ooka feels Maryoku has been unjustly accused and comes to her defense.
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Ooka borrows Fij Fij's new Yumdoodle bug without permission; too many new rules in Nozomu cause trouble for everyone.
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Fij Fij's perfectionist streak causes trouble as he runs the Burble Blossom Festival; Maryoku learns to appreciate her life when she gains an understanding of how things could be if she were not a Yummy.
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Shika feels inadequate without his lucky hat; the Yummies meet a giant Nonki in an adventure reminiscent of "Jack and the Beanstalk."
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Maryoku and Fij Fij go on a journey to save a lost wish; Ooka experiments with a recipe.
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Oolong proves his worth to Nozumu despite Hadagi's opinion; Maryoku and Ooka play out the Cinderella story.
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Tapo Tapo neglects the Wishes' needs in favor of his own; Ooka uses a look-alike robot to do her chores for her and later regrets it.
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Shika accidentally picks Maryoku's flowers; Maryoku wishes her friends Sweet Dreams to alleviate the stress of a difficult day.
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Ooka learns to appreciate helping others; Maryoku ignores her health to help her friends.
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Ooka learns a lesson about the needs of the wishes; Bob tries to do too much and neglects his primary task of delivering the wishes.
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Maryoku livens up Game Night by helping Shika relax; Nonki and Yuzu's invention goes awry.
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Fij Fij is given a dog-Yummy, but isn't ready for the responsibility; Maryoku sets out to confirm the legend of the Golden Flower of Fun.
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Oooka has to do everyone's chores; a wish makes everyone different.
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Maryoku teaches her friends about acceptance; the Yummies break Shika's rules and later learn why rules exist.
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Shika has strong reactions to a ninth wish; Ooka and Fij Fij compete to be Maryoku's best friend.
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Tapo Tapo demonstrates life without Maryoku; Ooka is tired after staying up too late.
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Maryoku reassures the Wishes after Ooka and Fij Fij frighten them with scary monster stories; Fij Fij thinks he needs to change to be Maryoku's friend.
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Ooka allows an ungranted wish to leave Nozomu forever; a muddle-puddle storm touches Maryoku; Fij Fij and Ooka plan a picnic.
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Ooka is a bad influence on Maryoku; Fudan feels jealous of a new Wish that commands Maryoku's attention.
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Maryoku looks for Shika's rulebook after it goes missing while in her posession; Fudan pet sits for Fiji and finds that it's not all fun and games.
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Maryoku helps a stinky Wish get cleaned up; Jeppy eats all of Omoshi's muffins and blames it on a pretend monster.
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Fij Fij is followed by Nozomu's wishes after he steals a Yurble Burble Berry; Maryoku and Omoshi switch jobs.
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Hadagi and Ooka write motivational songs; Shika accuses Maryoku of theft.
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Shika's wish for Maryoku to follow rules comes true; Maryoku demonstrates that doing chores can be fun.
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Fij Fij is nervous about Maryoku's plans for a dance; Hadaji hopes to earn praise by winning a Wishketball competition.
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Maryoku fulfills children's fantasies with help from her Yummy friends. In the opener, one wish remains in Nozomu when a wish delivery does not arrive; Hadagi volunteers to handle a big wish.
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