Arumi and Sasshi have finally made their way home. But Arumi`s grandfather will still be dead. Sasshi refuses to let that happen, so he jumps again into another world. But in the end he cannot dream away reality.
Determined to find the perfect place that will make Arumi happy, and where he won't have to deal with his grandfather's death, Sasshi puts the two of them in a fairy tale world. But Arumi isn't happy at all.
Sasshi thinks that, finally, he and Arumi might have made it back to their world. That is, until he notices they have managed to find their way into the real life equivalent of a dating simulation video game.
It seems that the goblin just can`t get things right. Another attempt to send Arumi and Sasshi back home finds them now in Hong Kong, and Sasshi is enlisted to train and be a part of an upcoming tournament.
Sasshi and Arumi believed that a strange goblin they encountered when they first arrived in the Middle Ages would have the power to send them home. He may have sent them away, but now they are stuck in a futuristic version of their home.
Arumi and Sasshi find themselves in a world full of dragons and strange mythical creatures. All the familiar faces from back home are here, but with completely different personalities, and the two are suddenly enlisted to conquer an evil force.