Enter the world of "Construction Site," a special place beyond the fence where, through the antics and adventures of trucks and construction machines, children are exposed to important messages about the nature of learning, thinking, and behaving. Children learn along with Digs and his friends as they explore strategies and behaviors for learning and doing their best.
Scooch would like a bit more space in the idle house but Diggs and Carrie aren’t giving an inch. But when he is the first to take up residence in the new site building, it’s Scooch that ends up allocating space. / The machines are stuck in the Idle House and wondering what to do, when they come up with the clever idea of telling stories.
Carl has to knock a chimney down on the site today, giving him a chance to show why he is nominated for Crane Of The Year. But when, after 25 swings, he still hasn’t hit it, he loses his confidence. It’s going to take some serious coaching from Carrie to convince him that he is still in with a chance. In the end it’s seeing her determination that makes him realize that the worst thing to be is a quitter. / Due to a wall of ice that Carl can’t even shift, the machines are stuck on a slippery mountain road. So while Bozer and Lug set off to get salt grit, Carrie encourages the others to keep warm by performing a ‘Parp Song Contest’! Sadly parping turns out to be something that Maxine has a bit of a problem with. Nevertheless Bozer and Lug get back in time to play good judge/bad judge, the show is an absolute hoot and Maxine is an unexpected
Carrie is a little jealous when the bigger machines get to landscape a new park so she decides to invent her own fork-lifting style. But Bozer thinks her spiral pallet piling is dangerous and when she stacks pavement stones for the park like a deck of cards disaster is not far away! It’s going to take some inspiration from Maxine to turn a useless pile of broken slabs into proof that there is room for a different way on a Construction Site. / Carl’s inventions are legendary…for being a disaster. And when he unveils his new Carl Wash, it’s Diggs, Scooch and Carrie who end up being his little wash test dummies. It soon becomes clear that the machine is yet another crazy Carl creation and Diggs and Carrie are keen to tell him the truth. Scooch is worried about hurting his feelings, but eventually he learns that as far as inventors are concerned…it’s always better to come clean!
While Bozer is off-site, Diggs, only half-listening to Maxine, thinks she has told him it’s OK to do a job on his own. After all, he can dig and carry and dump so why shouldn’t he get all the credit! Diggs however soon learns that teamwork is really the only way to get the job done properly. / Carrie doesn’t understand how to work her flashy new re-charger – so Diggs takes charge, despite the fact he’s got no idea what he’s doing. Consequently she becomes magnetic…attracting anything metal to her. This includes Scooch and Diggs. Luckily Bozer’s on hand to sort it all out - but not before he’s used her newly found power in a more positive way..to retrieve Carl’s grabber from a very deep hole!
Bozer gives Scooch the morning off so he’ll be rested for a big job in the afternoon. But when the other machines ask for his help, his rest turns into helping everyone else! As Maxine says - when you’re trying to dump dirt, carry scrap to the landfill and stop Carrie being scared in the old warehouse all at the same time, there’s one little word that may come in handy - No! / It’s time for the CCT (Construction Certificate Test) and all the machines are very excited. Well, everyone except Carrie whose convinced that the rattle she seems to have developed will scupper her chances of passing. She is so convinced that she won’t be coming back, she even gives her beloved planks away to Scooch and Diggs. Luckily she soon finds out that an over active imagination can make a little rattle seem like something much bigger.
A new dump truck has come to the site – Skatch. He’s so exciting and so much fun that Diggs and Carrie seem to be ignoring their old pal, Scooch. But when one of Skatch’s games leaves them stranded without power, Diggs and Carrie discover what makes a true friend. / Bozer returns from a servicing only to find that his big deep boomy boss voice has changed to something very high and squeaky! This starts him worrying about whether he’ll be taken seriously as a boss any more. Luckily Maxine’s there to assure him that there’s more to being a boss than a big boomy voice…a theory he can put to the test when Diggs gets stuck on a ledge and needs the calm soothing voice of his boss to talk him down. Albeit high or low!
When Diggs discovers that Bozer has accidentally dozed a load of gravel over some important bridge roads he faces a dilemma. With Carl stuck on the bridge, those rods need to be founds soon – but how do you tell the boss that he’s made a mistake? Of course, he might just be forgetting what kind of boss Bozer is. / Bozer has gone off site and left Carl in charge. Something that always ends in total chaos…Carl even pleads with Bozer not to be left with the responsibility…but to no avail. Luckily Maxine is on hand with her usual brand of sage advice and tells him to be calm, swing his bally and think things through. So when he finds the small machines in trouble that’s exactly what he does…eventually!
When Diggs overhears Bozer talking to himself, it seems that their beloved boss is going to be leaving. What can the construction machines present him with as a farewell gift? The landfill site is chock full of bits and pieces that provide some artistic inspiration. But before building for a boss who is supposedly leaving, perhaps an eavesdropping digger should check his facts. / The machines are shocked to find that during the night the new multi storey car park they were building has been destroyed. Carrie volunteers to play the detective and with the help of her two trusty sidekicks Scooch and Diggs, she attempts to winkle out the wrongdoer. Unfortunately she soon finds that it’s hard to point the fork when everyone’s a suspect, and clues can turn up in the most unexpected of places!
Diggs’ job doesn’t seem as much fun as Carrie’s and Scooch’s. Moving piles of stones from one place to another is just boring. / A site scattered with piles of materials inspires Diggs to suggest an obstacle race. Almost immediately he and Carrie are competing as to who will be the fastest, leaving Scooch wondering if he’s up to the challenge.
It’s very cold today and Bozer reminds the machines to put in their anti-freeze. Trouble is, he’s so busy reminding everyone else that he forgets to put some in himself. Diggs, not wanting Bozer to be embarrassed is determined to put in some anti-freeze without anyone knowing, but sometimes when you’re in a rush, it’s hard to keep a secret. / The new machines are at the docks. Their job is to shift supplies to a cargo vessel. Diggs assures Scooch and Carrie that they have plenty of time to do the job AND help him take a few shiny things back to his collection. It all goes swimmingly until they suddenly find out that the boomy noise that Scooch has been hearing all day, is in fact. a fog warning! A race across the docks in thick fog ensues…making them realize that putting things off can nearly get you into very deep water!
Bozer makes Diggs the team leader when the new machines get the job of clearing out an old mine. Unfortunately Diggs takes clearing a bit too far and strips out all the mine supports. / The trucks are working in the snowy mountains where safety is the number one priority and safety gear is de rigor. But Diggs just wants to be a cool sliderdude even if that means wearing his kit in an unsafe way.
When there’s cement mix to be moved and Carrie’s feeling fired up, nothing can stop her – nothing except a flat battery that is!
When Diggs saves Carl from a nasty accident, the older machines decide it’s time he started hanging out with them. Even the chance to play with Carrie and Scooch can’t distract Diggs from his proud new position.
Scooch would like to find something he can do that Diggs can’t. But when he tries to max out his maximum load all he ends up with is a flat tire.
Diggs, Carrie and Scooch are tired of the old machines always telling them what to do. So when Bozer gives them a whole job to complete all on their own, at first they’re sure they can see it through.
Everybody’s reversing warning is clear and impressive – everyone’s except Scooch that is.
Carl is preoccupied because he is missing the site where he was made. When he almost drops a sewer pipe on Diggs, the other machines decide to try and cheer him up.
When the younger machines accidentally knock a load of oil drums into the dock they are too scared to own up to their mistake. They take Carl’s hook to try and retrieve them but things just get worse as the hook falls into the water as well.
When there's cement mix to be moved and Carrie's feeling fired up, nothing can stop her - nothing except a flat battery that is! / Carrie and Diggs are scouting for rivets for their collections when Bozer tells everyone that today's job is to clear out an old dock. While in the dock, Carrie spots a trunk full of rivets and greedily tries to pick the whole lot up with her forks.
When Scooch spills some salt grit, Diggs fills his head with the notion that it is ‘unlucky’, so when Bozer tells them they are working on top of a very high building, Scooch is terrified.
While Bozer is off-site, Diggs, only half-listening to Maxine, thinks she has told him it’s OK to do a job on his own. After all, he can dig and carry and dump so why shouldn’t he get all the credit!
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It’s very cold today and Bozer reminds the machines to put in their anti-freeze. Trouble is, he’s so busy reminding everyone else that he forgets to put some in himself.
Also Available On Amazon Instant Video
Scooch would like a bit more space in the idle house but Diggs and Carrie aren’t giving an inch. But when he is the first to take up residence in the new site building, it’s Scooch that ends up allocating space.
Also Available On Amazon Instant Video
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