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An escaped convict humiliates Kid Danger and traps Captain Man in a helmet, so Kid Danger sets out to obtain a super power in order to defeat this criminal.
Part 1 of 2. Captain Man and Kid Danger find out that an astronaut from Swellview has been taken hostage aboard the space station, so they use Schwoz's love shuttle to blast off into space.
Charlotte receives attention after her invention is ruined and then rebuilt, and she fears the added scrutiny may jeopardize the secret identities of Kid Danger and Captain Man.
Henry has a family dinner at the same time as an MMA fight, so he has an android fill in for him at the meal.
Part 1 of 2. Villains gather at a shadowy meeting and plan to destroy Captain Man and Kid Danger, and Phoebe discovers an unexpected attendee at the meeting.
Henry gets transported to a confusing alternate universe where Ray and Schwoz are malicious men set on destroying Piper.
Ray acts eccentrically, so Henry and Charlotte investigate and uncover an unexpected root cause.
Ray goes out of town to attend a wedding and leaves Henry and Charlotte to safeguard Swellview, but trouble occurs.
A new classmate is suspicious to Henry and Charlotte, so Captain Man goes undercover as a substitute teacher.
Henry lands a new job as a Kid Danger, sidekick to superhero Captain Man, but he must keep the details about this a secret in the series premiere of this comedy about a kid leading a double life.
Miss Sharpen's niece visits and chooses Jasper over Henry, and Henry learns she has big plans beyond a simple dinner date.
Captain Man gets trapped underground, so Henry must devise a way to sneak out of school during a standardized-testing session in order to save Ray.
Henry wants recognition for Kid Danger's heroics, especially after Jasper is praised as a hero.
In the third-season opener, Kid Danger and Captain Man infiltrate a child's birthday party to remove a harmful piñata.
A quarrel about snacks gets underway, and Captain Man and Kid Danger are on opposite sides. However, they must figure out how to stop this agreement from affecting their work.
Jasper goes to jail on false burglary charges, so Henry and Ray set out to free him.
Babe takes out a pricey ad on a high-tech bus bench, but the bench doesn't attract ideal clientele.
Ray hears that Piper is working on her anger issues, so he tries to make her lose her temper in order to win a wager with Henry.
Schwoz creates a disease and it accidentally affects people, including Henry, Ray and Charlotte, so Schwoz quarantines them in Henry's house in order to find a cure.
Kid Danger falls into a time machine by mistake and keeps reliving the same day.
Henry misuses his power when he competes in a tournament, so his pals teach him a lesson.
A villain puts Henry in a dream state, and it's up to Charlotte to save him.
Captain Man acts patriarchal after he moves in Henry's home in order to safeguard the family from crime, and Henry's not happy about this turn of events.
A new Game Shakers game is sabotaged by a virus, and the kids must find a way to undo the damage.
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